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AFTERGLOW

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Devlog

  • episode X
    October 04, 2022 by Bunnyviking
    Due to illness i ended up doing nothing for a couple days then crunched the finish line. In the end I decided to do polish rather than make a longer level (or multiple levels) as I had originally inte... Continue reading
  • episode 3
    September 26, 2022 by Bunnyviking
    Ah game jams... it's always something isn't it ? Evidently my body/brain aren't suuuper interested in being awake this week so getting large amounts of work done has been hard. Today I cleaned up the... Continue reading
  • episode2
    September 25, 2022 by Bunnyviking
    Today's jam time has been a combination of refining the player controller. I tightened up movement a lot so the player feels more in control. I'm still not 100% sure what im going to do with jumping,... Continue reading
  • episode 1
    September 24, 2022 by Bunnyviking
    1
    Day one - GOEDware jam #6 - theme - ABSORPTION After running through a couple of game ideas I settled on a classic time trial/race style platformer. The player will be chased by an enemy that forces t... Continue reading
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