Asset List


Final list of tools and Assets used during the project.

Visual

  • World terrain / Map created in World Creator 3
  • Character model created in Character creator 3, Maya, Substance painter, procreate (IOS version), photoshop
  • Guitar model created in Maya, rizomUV, substance painter
  • Skeleton - Skeleton-Low Poly (free asset UAS)
  • Majority of environmental assets by AquariusMax (UAS) including Medieval Pack 2 and Ultimate Medieval Constructor
  • Guitar Playing animations made in Maya
  • 2handed weapon animations from 2handed_hammer_anim by WeMakeTheGame (UAS)
  • All sprite, UI and Particle art (other than smoke which is AquariusMax)) created in Procreate (IOS version), photoshop
  • Custom shaders made in Amplify Shader Editor (UAS)
  • Typeface Caesar Dressing by Google (https://fonts.google.com/specimen/Caesar+Dressing)

Audio

  • Main Music from Colossal Game Music Collection (UAS)
  • Character Audio from Human Sounds (UAS)
  • Additional audio includes guitar sounds mixed in Adobe Audition
  • Ocean Sound by Justsoundeffects (free GDC bundle 2020)
  • Forest Sound by Soundopolis (free GDC bundle 2015)
  • Cracking Bones by Membrans (free GDC bundle 2015)

Tools (all Unity or UAS unless noted)

  • Unity 2021.2.14f, built in render pipeline
  • Game Creator 2 (core only)
  • Amplify Imposters by Amplify Creations
  • Amplify Shader Editor by Amplify Creations
  • Vegetation Studio Pro by AWESOME technologies
  • Bakery by Mr F
  • The Vegetation Engine by BOXOPHOBIC
  • Crest Ocean (BiRP version - free on Github) by Wave Harmonic
  • Project Asset Manager by Doubtech
  • Optimzers by Fimpossible Creations
  • Heirarchy2 (free UAS) by Trương Nguyễn Tùng Duy
  • MeshCombineStudio2 by Nathaniel Doldersum
  • GC2Expansion Pack by Pivec Labs
  • Smart Library by Bewildered Studios
  • Volumetric Fog by Kornnect
  • MK glow by Michael Kremmel

Get MySpace - A Rock Legend - game jam edition

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