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MySpace - A Rock Legend - game jam edition

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Devlog

  • Asset List
    March 21, 2022 by Bunnyviking
    Final list of tools and Assets used during the project. Visual World terrain / Map created in World Creator 3 Character model created in Character creator 3, Maya, Substance painter, procreate (IOS ve... Continue reading
  • The final countdown
    March 21, 2022 by Bunnyviking##goedjam, #final update, #rock, #release
    Today i made it through two and a half litres of sugar free coke.... it may have no sugar, but that can't be good for you. Final bed time - 5am. I could have gone to bed at my normal midnight-ish but... Continue reading
  • Day something Zzzzz is a riff right ?
    March 19, 2022 by Bunnyviking
    one more day to go on this jam... maybe another 20hours of dev time if I pull an all-nighter tomorrow night .... got my combo system fully finished and my king of the hill style area control system (w... Continue reading
  • Day 4&5 - swing!
    March 16, 2022 by Bunnyviking
    The past couple of days have included modelling the main character's guitar and doing some animations for it. All the art is coming together very nicely. The past day has been focused on game mechanic... Continue reading
  • Day Three - time to blog
    March 14, 2022 by Bunnyviking
    Welcome to the first devlog post for MySpace - A rock legend. I was messing around a few days ago with some new Unity assets i'd bought a while back and felt the urge to make an actionRPG utilising th... Continue reading
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